﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XLua;

namespace Mga
{
	[RequireComponent(typeof(LuaInjectionData))]
	public class LuaBehaviour : MonoBehaviour
	{
		public string LuaPath;
		private LuaTable m_LuaTable;
		public LuaTable LuaTable
		{
			get
			{
				return m_LuaTable;
			}
		}
	}
}
